Before learning about the third and final curse, our heroes attend a royal audience full of deadly surprises. Tonreir fumes, Gydeon lies, Ira gets a timeout and Rihva puts it all on the line.
Back together at last, Gydeon, Tonreir, Ira and Rihva head to the royal armory and find mischief afoot — and for once, it's not their fault!
Information in Vyer burns, bubbles, and lives on in undeath. The real question is, what will our heroes do with it?
Beneath Vyer's capital, Tonreir and Ira strike dubious deals to further their causes.
As our heroes begin to reconvene in the capital, Tonreir faces his wolf and Ira takes Rihva on a much-needed night on the town.